Name: Saga

Gender: Female, Straight...ish

Age/DOB: 10 @Arrival, 19

Origin: Aperturth, born on the road to Lane Mansion

Family: Mother Passion, Father Sprocket, half siblings Gadget, Nisse, Parker

Other: Among the earliest born to the Hippies, but she absolutely fits with the Carnies in mood, dress, and attitude

Height: 5'11", quite tall and built to impress

Weight: 145* Icarus slightly lightens her overall weight, but she's still strong and curvy

Hair: Richly brown with deep undertones, heavy, strongly wavy but not too curly unless it's short, kept to mid-back or up in a bun

Eyes: dusty sagebrush green, somewhat yellow in bright light, considerably lighter than both her parents', wide, pretty, with distinct thick lashes, under bushy eyebrows

Appearance: light skinned, will burn in extended sunlight but doesn't freckle or tan very well; busty, much more padding on her than her mother's build, absolutely drop-dead gorgeous; she is very much the performer, moves with incredible style and grace, talks with her hands; voice is clear and strong, she likes to enunciate everything

Icarus Processing: Yes, at age 12 which is a bit outside the norm, but for the group of Hippie kids this was typical. Before then she was still apt with her Vortal senses, however it very strongly boosted them into their current form below. It also lightened her adult weight and strengthened her bones, joints, and tendons. She can heal about twice as fast as normal, and has had the tremors that her father's genetics have nullified by a bit of tweaking my Mel. Her physical senses are strong, with hearing up to 3x, and touch about 2.5, the others around twice as sensitive overall.

Image Credits: Shiidabeeda Games

Genetic Abilities: her parents abilities come through loud and clear even before the Icarus processing she had. She is quite strongly empathic, particularly with groups, and has a bold ability to temporarily alter an entire group's mood. She can affect up to 10 or 12 people depending on their Vortal makeup, normal people are much easier to affect in this manner, but she can still sway even strong Pantheon members. This effect lasts only about 10 minutes, but that's usually enough to work a crowd or, more importantly, distract Combine soldiers or attract refugees to their right destination without a fuss. It works over 100 meters clearly, though she can pinpoint a single person at up to 200 meters. Along with this, she can sense mood and personality of up to 20 people within 10 meters, and distinguish individuals among them. Though she doesn't particularly deal with thoughts, she has a lot of words for 'that specific person's attention span' or 'this guy's horndog tendancies'. Visually she can see Vortal auras and describe them with almost the detail that Melissa can, and due to this Mel has actually offered very specific downloaded skill with identifying things she can see. She is able to detect even quite subtle auras, hidden ones, like Lane's, as well as very far-distant individuals that are very strong (such as 'Here comes Paxton, his aura arrives before he does at 2 miles away'). Most of her powers are geared toward Humans and Humanoids such as Vortigaunts, but any equitable mind is open to her, including those which have Combine implants.
Skills or Profession: Saga is definitely a showman at heart, and has quite a few skills that didn't even need downloading, such as exotic dancing, hand-eye skills such as juggling and sleight of hand, stage magic, and a good amount of acrobatics. She's a little too tall to comfortably be an acrobat full time, but that doesn't mean she won't use those skills in other ways such as tumbling and crowd-weaving. She has a lot of psychology and sociology downloads, and also public speaking skill. Vortigaunts know that she can and does sense or even control them, and though they're a touch leery about it, they have also contributed to her education regarding 'politely using those powers'. Saga works best with refugees and children, more or less because most of them simply can't resist her powers, but she delicately moves them around from place to place as easily as a tour guide in a museum. She has a very strong therapist streak, and makes note of any people that are markedly suffering, so that she and others can help them later after arrival.
Personality: Gregarious and energetic, she's exactly as bold as she looks, and holds herself with ease as well as pride. That's not saying she doesn't have her down moments, but they're few and far between, really. Saga truly loves helping people, and given the world they're in now, that's going to keep her occupied for a long while to come. She doesn't necessarily partake of the same indulgences as her parents or the rest: she likes to maintain her own grip on reality, and not be taken on 'bad trips' by those who are very frightened or psychotic. (This was something she remembers from her youth, and takes pains to avoid that ever happening again.) She learns quickly, and has gone back to Melissa for 'seconds' on some downloaded skills that she realizes are in short supply. Where else can she find information on specific patient aid, therapies, and the like?

Events or History: Saga is the third born to the group of hippies and carnies, with only Apollo and Pack being older than her. She has faint memories of approaching the very intimidating overgrown Mansion, but then exploring it with her family and ... and then, being moved into the much cleaner and fixed-up version they reside in now. She has truly come into her own, after Icarus treatments expanded her already-strong powers, and instead of concentrating on the physical performance aspects of her family's lives, she has chosen this course of highly-productive aid and distraction. It suits her very well.

Saga generally resides in the Mansion with a dorm to herself, and shares an office for medical records with some others there, but also tends to use the stage and theater for group events; while they do go out into the field when needed, they don't patrol the towers.

Dragon

Name: Fancy
Gender: Female
Size/Shoulder/Length: Medium-small 8'3" s / 46' l / 55' and 45' ws
Colors: chin, backs of horns and jaw nubs, belly from neck to tail end, claws, spikes, and wingtips brilliant daffodil yellow; face, neck, limbs, body, tail, and wing arms strong medium green; face scales, body, leg, tail, and wing arm scales and dorsal armor rich black; wingsails vibrant spring green grading into yellow with bright yellow markings on the green; tail spade spring green; eyes yellow; face horn muted yellow
Features: Leafwing Hivewing hybrid, evenly dominant; basic shape is Leafwing including limbs, body, and tail; hivewing horn on face, spikes along dorsal area, double wings, and Vortal power
Powers: Winged Flight, for her size, Fancy is very good with lifting multiple weights and maneuvering in very tight locations. She can perform under a big-top or in an auditorium easily, including the stage in the Mansion! She's good at both pulling or flying with weight up to 4 human-sized objects, and having no problem at all, and her upper weight limit is 10 human-sized bits! Out in the open, she is very sure and fast, darting around at low-altitude around tree trunks and building ruins alike.
Communication, though she normally speaks Draconic, English, and a bit of Vortigese, she is also pretty well versed in interpreting body language of both dragons and humanoids. Though not overtly telepathic to communicate, Fancy does share her human friend's emotional state, so she can act as a bit of a sounding board as well as potentially expanding their range on perception.
Photosynthesis, a strong ability with her Leaf side, Fancy fills up on warm bright sunlight, and can use this to forego meals on a regular basis. If the hunting nearby is thin, she'll sit out and let others have their meals. It doesn't really give her much more of a boost than that, but one day of lounging fully can last her more than a week!
Mental Stun, if Fancy has a specific non-Vortal target within 25 meters, she can aim a strong mental blast at it. This works only on creatures with a brain - from headcrabs to elephants, and can send more advanced brains (that elephant for instance, or a normal human) into a coma with its intensity. Smaller creatures will never recover from this, while larger or more advanced brains will slowly come out of it, though some will continue to be hindered for the rest of their life. Vortally-powered brains are another matter, she can still hit them with this power, but it will only do a fraction of the damage. That damage might be done multiple times, however, as she can do this about a dozen times a day if needed. Vortigaunts have helped train this too, because they had been used to the sting of their Controller's mind-whips, and this is remarkably similar. They've noted the similarities between Hivewings and Controllers frequently.
Parentage: unknown Leafwing mother and Hivewing father; paired up with Chloroplast, and is Parsnip's mother
Origin: Adopted from MooncrestNecrozma with lines by LunaTheNightwing on Deviantart, WoF by Tui Sutherland
Other Info: Fancy is keenly aware that the Vorts don't much care for the powers that she and Saga can throw around, and has made a point of remembering to temper her behavior around them.