Dragon Masters of Zekira Time Line Character Generation
Holds Rates
Roll Status/Title Land/Bayaran/Slaves
_ Land Holds _ Bond/Own
01-08 Owned/Slave
no/no/no
n/a
n/a
09-15 Bayaran/Bond
no/no/no
n/a
n/a
16-25 Free Worker/Worker no/no/no
n/a
n/a
26-34 Free Land Holder/Land Master yes/no/no
1d4/rate 1,2,4 n/a
35-42 Membayar/Master
yes/yes/no
1d6/rate 2,3 1d20/ no own
43-50 Owner/Lord
yes/yes/yes
1d10/rate 1-4 1d10 / year
51-55 Suzerain/Suzeraan,rinne yes/yes/yes
1d20/rate 1-4 1d20 / year
56-64 Animal Master/Beastlord, etc yes/yes/yes
Varies
Varies
01-50 A Master only
roll 1d4: d4, d6, d8, d10 1d8 Bond, 1d6 Own/year
51-70 Dragon Master
plus 1 Hold at rate 3 plus 1d5 each per year
71-80 Dragon Breeder
plus 1d6 Holds/rate 3 each plus 1d10 each per year
81-90 Breeder
plus 1d4 Holds/rate 2 each plus 1d6 each per year
91-95 High Owner
plus 1d10 Holds/1-4 each plus 1d20 Own/year
96-100 High Holder
plus 1d10 Holds/1-4 each plus 1d20 Bond/year
65-72 Dragon Master/DragonLord etc -- all L/B/S information Varies
01-40 Dragon Master
Only y/y/y roll 1d4: d6, d8, d10, d%/1,2,4ea 1d5/year
01-20 Dragon Care
21-50 Non Combat Master
51-70 Combat Master (wing)
71-85 Expert Rider (wing)
86-95 Flight Leader (wing)
96-100 Dragon Command (wing and group work)
41-100 Dragon Master Added
to: Add below to DM Only score above
01-10 Slave no no no n/a n/a
11-15 Bayaran no no no n/a n/a
16-20 Free Worker no no no n/a n/a
21-30 FLHolder yes no no plus 1d4 Holds/1,2 each n/a
31-40 Membayar y/y/no plus 1d6 Holds/2,3 each plus 1d20
Bonds/year
41-50 Owner y/y/y plus 1d10 Holds/1-4 each plus 1d10 each
per year
51-55 Suzerain y/y/y plus 1d10 Holds/1-4 each plus 1d12
each per year
56-70 Animal Master y/y/y plus 1d6 Holds/rate 2 plus 1d8 Bond,
1d6/year
71-85 Dragon Breeder y/y/y plus 2d6 Holds/rate 2 plus 1d10 each
per year
86-90 Breeder y/y/y plus 2d4 Holds/rate 2 plus 1d10 each
per year
91-93 High Owner y/y/y plus 1d20 Holds/1-4 plus 1d20 Own
per year
94-100 High Holder y/y/y plus 1d20 Holds/2,3,4 plus 1d20
Bond per year
73-76 Dragon Breeder yes yes yes 1d10 + 1d8 Holds/2,3,4
ea Varies
01-30 Dragon Breeder
Only 1d20 Bond, 1d10
Own/y
01-50 Dragon Healer
51-70 Specialize in 1 Type Only
71-85 Broad, 2 Types
86-95 Open Breeder, 3 Types
96-100 Genetic Engineer, any Type Bred
31-100 Dragon Breeder Added
to: Add below to DB Only score above
01-15 Membayar plus 1d4 Holds/rate 2 each
plus 1d10 Bonds per year
16-30 Owner plus 1d4 Holds/1-4 each plus
1d10 Own per year
31-35 Suzerain plus 1d6 Holds/rate 2 each
plus 1d10 each per year
36-50 Animal Master as above per “Dragon Breeder”
additions
51-70 Dragon Master as above per “Dragon Master”
additions
71-80 Breeder as above per “Breeder” additions
81-90 High Owner plus 1d20 Holds/1-4 each plus
1d20 Own per year
91-100 High Holder plus 1d10 Holds/2,3 each
plus 1d20 Bond per year
77-84 Breeder yes yes yes 1d20 + 1d6 Holds/1-4
ea 1d8 Bond, 1d6 Own/year
01-65 Breeder Only
01-35 Healing Expert (no breeding)
36-40 Psyche Healing (therapy, psionic)
41-55 Councilling Breeder (B1)
56-60 Mate Broker (B2)
61-70 Selection Breeder (B3)
71-80 Term Breeder (B4)
81-90 Tuned Breeder (B5)
91-100 Genetic Engineer (B6)
66-100 Breeder Added to:
01-30 Membayar (usually Healer, B1, 2, 6)
31-50 Owner (usually Psyche, B3)
51-60 Suzerain (usually Psyche, B2)
61-79 Animal Master (usually B5)
80-85 Dragon Master (usually B5, 6)
86-90 Dragon Breeder (usually Healer, B5, B6)
91-97 High Owner (usually Healer, Psyche, B6)
98-100 High Holder (usually Healer, B4, 5, 6)
85-89 High Owner yes yes yes 2d20 Holds/2-4 each
2d20 Bond, d%+age Own/yr
90-98 High Holder yes yes yes d% Holds/rate 2-4 each
d% Bond, 2d20 Own/yr
99-100 Rogue no lands held, no bonds or slaves possible, see below for
former Status, use that as roll generation basis
01-20 Slave
21-25 Bayaran
26-30 FW
31-35 FLH
36-40 Membayar
41-50 Owner
51-55 Suzerain
56-70 A’m
71-75 D’m
76-80 D’breed
81-90 Breeder
91-95 H’own
96-100 H’hold
Breeding
A note about breeding in this timeline – Since it
is possible to have a character become a Dragon Master from virtually
any other Status, the Purity rolls are different from normal. Please
use this chart only for the Dragon Master and Dragon Breeder purity
rolls in the DMZ timeline. Everyone else remains the same as in the
regular version.
Natural 50+2d10, at Power Rank 6 roll 1 Latent power on the Dragon Tuning
chart
Bred 1 50+1d10, PR 6 as above
Bred 2 40+2d10, PR 6 as above
Bred 3 30+2d10
Bred 4 20+2d10
Bred 5 10+2d10
Bred 6 10+1d10
Lifespan/Age
Typical needs reflect the lifespans of other Zekirans. Owners and High
Holders alike have trouble living out their full healthy lives due to
one thing or another... Dragon Masters and Dragon Breeders share a bit
of this, though of course from an outside source rather than from their
own machinations.
Dragon Master 100 plus 1d12x10
Dragon Breeder 120 plus 1d12x10
To reflect the youth of the modern D’Master and D’Breeders, starting
age is somewhat younger than others around Breeder status.
D’Master 10+5d10
D’Breeder 15+4d10 plus 1 year per Degree (or, Healer +1, Special +2,
etc)
Gender and Fertility
As always, gender is random and equal odds (male = even, female = odd)
and any given Status in this timeline may be called roughly even in
ratio of males to females (the amounts will vary slightly, but not as
much as some of the normal timeline do). Unlike the normal timeline,
DMZ timeline affords a unique balance for the Bred individual. Males
and females alike suffer from infertility in this modern timeline, however
not just females benefit from their Breeding level, both males and females
should subtract from their roll on a d10 per levels of Breeding as follows:
Natural-B1 – no change, B2-B3 = -1, B4-B5 = -2, B6 = -3
1-2 Normally Fertile
3-4 Semi-Fertile
5-7 Partially Fertile
8-10 Infertile
Appearance
Use the normal chart to determine a D’Master or D’Breeder’s appearance.
However keep in mind they carry scars as their honor badges, and often
sport features similar to their dragons, if they are more heavily Bred.
Dragon Masters usually wear clothing fit for combat, and are the only
full status to actually have armor for such things. Dragon Breeders
may often choose to wear suitable protective gear for their Type of
dragons, or the climate, however they’re usually more cut out for the
parties afterward too.
CREATION
Dragon Master
01-05 Natural – this
is very rare, and usually occurs due to Bred folk having offspring naturally
06-10 B1 Also extremely rare, as normal couples
seeking help are not likely to be Masters
11-20 B2
Usually found among already-existing Animal Masters, Breeders or Dragon
Masters
21-35 B3 Many Slaves are brought into the world
for the purpose of Dragon Mastery
36-50 B4 There
has not been enough time elapsed to really develop a Term breeding
51-75 B5 Tunings are just as common as in Animal
Tuned types
76-100 B6 Of course, the best way
is to just make one yourself
Dragon Master Stat Roll Nat/B1/B2/B3/B4/B5/B6
Intelligence 25+8d10 +5/+5/--/--/+5/+10/+5
Education 30+4d10 +20/+20/+5/+5/--/+10/+10
Strength 25+8d10 +5/--/+5/+10/+5/+5/+5
Health 20+8d10 --/--/+5/+10/+/--/+5
Agility 25+8d10 --/--/+5/+10/+10/+5/+5
Reaction 30+8d10 --/--/--/+5/+10/+10/+10
Appearance 10+8d10 +10/+5/--/--/+5/+5/--
Charisma 10+7d10 --/--/--/--/+5/--/--
Social Skill 30+4d10 +10/+5/+5/+5/--/--/+5
Aggression 20+9d10 --/--/+5/--/+5/+10/+10
Sanity 20+7d10 +10/+5/+5/-5/-5/+-5/+-10
Courage 20+9d10 +10/+5/+5/+5/+10/+10/+10
Dragon Breeder
01-10 Natural Since genetics are what they are, and Breeding allows
people to do what they do…
11-15 B1 Unusual because most couples don’t
know what they’re doing
16-25 B2 A Breeder has a bit more of an eye
for such things
26-30 B3 Slaves don’t become Breeders. That’s
just a nasty rumor
31-40 B4 Breeding for term work is still in
its infancy
41-65 B5 Tunings are easily spotted in this
field
66-100 B6 And as always, making a
special person for a special occasion is preferred
Dragon Breeder Stat Roll Nat/B1/B2/B3/B4/B5/B6
Intelligence 30+8d10 +5/--/+5/--/+10/+10/+15
Education 60+3d10 +10/+10/+5/--/+5/+5/+10
Strength 10+8d10 --/--/+5/+5/--/--/+5
Health 10+8d10 +5/+5/+5/+10/+10/+5/+5
Agility 15+8d10 --/--/+5/+5/+5/+5/+10
Reaction 10+8d10 --/--/--/+5/+10/+5/+10
Appearance 15+8d10 +5/+5/+5/--/--/+5/+5
Charisma 30+6d10 +10/+10/+5/--/--/+5/+-5
Social Skill 60+1d10 +10/+10/+5/-10/--/+5/+5
Aggression 20+8d10 +10/+10/+5/-5/+5/+-5/+-10
Sanity 10+8d10 +20/+10/+5/+-5/+-5/+-10/+-15
Courage 10+9d10 +5/--/--/+5/+10/+10/+-10