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Dragon Masters of Zekira
Character Creation
Location and Posessions
Check over each option carefully,
and note the information given at the bottom of the page
This character has never seen a big
town, they live in a tiny village or small industrial boom town.
Scattered all across every Land and Area, there are dinky towns of less
than 50 thousand people. Most of these are less than 20 thousand, listed
below. They usually serve a very specific purpose, few of them are what
you'd call retirement towns or ones with even the potential to grow much
larger, due to the location or conditions.
Zerin --
Considered "Old World" in style. This Land has six Areas, ranging from
total farmland to huge craggy mountains, deep forest, and wide marshlands.
In Bohata the Villages include Neu, Met, Fiea, Metis, Dem and Wen. All
of these Villages have a normal Value, but 2x the size of a normal Unit.
In Ka, the villages include Elan, Bu'al, Imet, Nemu, and the island communities
of Oorta, Kyree, Hast and Domor.
In Bu'al, Imet and Oorta, the value is 1-1, but the size modifier
is 2x as large.
In Nemu the value is normal, but 3x the size of a normal Unit.
On Kyree, Hast and Domor Islands, the value and size are as normal but
they are islands so their values will eventually be restricted when enough
people Hold land there.
in Stetil, there are villages called Skan, Tuer, Xnet, Peri, Yuml and
Nofa.
In Skan, Tuer, Xnet and Peri the value is 1-1, but the size is 2x normal.
In Yuml and Nofa the value is normal, but the size is 3x.
In Laiarta, villages include Nekum, Bital, W'mto, Evou and Cael.
In Nekum and Bital, the value is 1-1 but the size is 1.5x normal.
In W'mto, Evou and Cael, the value is normal but the size is 2x.
In Reimal, villages are Ontik, Quel, X'ar, Ulekh, Wa'bin and B'mer.
Ontik and Quel have a value of 2x, and a 1-1 size amount.
In X'ar, Ulekh and Wa'bin the value and size are as normal.
In B'mer the value is 1-1, but the size amount it 1.5x.
Zuca has mostly villages for mining, fishing and logging.
Ivtar, Q'thar, Pokal, K'rer, Dok and T'moran all have normal 1-1 size
and values.
Jikali, Ket, Vol, Mevrih and Ekter all have value of 1-1, with size of
1.5 normal.
The islands of H'lap, Amek and Phal have a 1-1 value and size, but will
be limited because they are islands.
Tana -- considered to be between "Japan
and the New Pacific Rim" and "Heartland", because of its very different
terrains. The north has the huge mountains and forests, while the south
contains almost continuous grasslands.
In Imaa, villages include Nuris, Meht, Kevon, Dre and Cimu, most of these
are mining.
In Nuris and Meht the value is 1-1, the size is 1.5 normal.
In Kevon, Dre and Cimu the value is normal, and the size is 2x per Unit.
In Difar, the villages are Xemon, Kui, F'kun, Zogan and Tule.
Xemon and Kui have a value of 1-1, and a size modifier of 1.3x.
In F'kun, Zogan and Tule the value is normal, and the size is 1.5x normal.
Curra --
a wild and mostly untamed, heavily forested Land, there are three Areas
which have several beautiful cities in them. The land is more northerly
than all others, and is a bit cooler than most, but has a gigantic grass
plain to rival both Difar and Laiarta put together.
In Altem, the villages are Lantu, Moth, Bok and Dlem.
Lantu, Moth and Bok have normal size and values.
In Dlem, the value is 1-1, and the size is 1.5x per Unit.
In Polaen, there is one Zoned (officially recognized) Village sized town
named Coori, with a value as normal, and size at 1.5x.
In Mi'a there is one village called F'ra, with a normal value and size
at 2x.
Kiran --
wild like Australia and close to the size of Africa on its side. This
is the only Land with a desert and therefore a large amount of unusable
land. Even so, there are deeply desert-dwelling people.
In Le'ret the village of Gekani sits in the middle of the desert, with
a normal value, and 1.5x size.
In Wo'ad the villages include Slust, Reant, Wintep and Noa.
Slust and Reant have a normal value, and 1.5x size.
Wintep and Noa have normal value and 2x size.
In Emosah, two villages name Fles and Tomi have normal value, and a 2x
size.
Often times, you could drive through these villages and they'd never even
be noticed. Some are sprawling so wide that a homestead isn't seen for
miles, surrounded by farm lands. Some of them are so densely packed there
is a main strip, and some local housing, and very little else. Others
are in fact hidden from view, being underground or mining.
The Island based information is somewhat misleading. The land there is
just as good as everywhere else, but Zekirans don't tend to swim very
much, so island life isn't for the typical person. |