**2026 updating full General Madness pages, condensing, but leaving that one up for links that can't be altered**

Name: General Axarr Madness

Gender: Female

Age/DOB: around 50 years old, and is expected to live at least another 100 or more. That is, unless she decides to play army some more. Which is always likely... / note that with dragons and interdimensional travel she is effectively immortal

Origin/Species: Imperium Space lapsed into Guide Space and Protectorate; Unknown feline-ish features with long tufted tail, pointed furry ears, and slightly clawed fingernails

Family: uknown, she is highly unlikely to have children herself, but won't hesitate to donate to genetic engineers if they ask

Other: Doesn't bother with long term relations and has had a string of exhausted, relieved partners on whatever world she's set down on

Height: about 5'8" with the hair

Weight: ridiculously nice curves for such an incredibly muscular build

Hair: silvery white, messy and as shown gets in her good eye frequently

Eye: one left, brown, almond shaped under thick brows; other lost to an incident, covered with a cybernetically enhanced patch that she hasn't ever really remembered needs batteries to work right, she'd be able to see perfectly through it if only she would get it reconnected...

Appearance: brown fur covering all of her in a very short plush velvet; high cheekbones and an exceptionally heart-shaped jaw line, she is really quite pretty once you get past her waving a gun around at you. Her tail surprisingly is still present even though it's not visible on the second image... A gruff and loud voice, though she can quiet down and be rather genial when she wants to be; wears two-tone Green For Gunnery uniforms and proudly displays that rank badge and shoulder pad

Genetic Abilities: Speed and strength, she has very good manual dexterity as well as flexibility when running around

Enhancements or Augmentations: has an implant for communications, but that eyepatch should also be helping her enhance images and feed info to her...

Image Credits: lethe 1984ish to ??

Skills or Profession: The dangerous element of the ship, controlling the gunnery and most of the on-board security devices and forces. Her fighting skills are strongest when cornered. Fortunately, she is among friends on Caledrus.

Personality: Axarr is usually quite mild mannered, polite, laid back. However, she is also well known as moody, brash, annoying, tempermental, and can bite the head off any other ranked official before they react, if she's in the mood.

Axarr is hoping to get a companion creature from the any world she can.

Events or History: Original page info here collects genmad.htm and genmad2.htm - links no longer work for the most part sorry

DARKLING DAWN and CY DRAGONSTAKE and ABSTRACT DESTINY

--

Woodstock knocked at Axarr's door, and hesitated before stepping inside. The woman beyond the door would often have a weapon in her hands when surprised, so that was always an adventure. Fortunately neither of them had hurt one another in their time together.

"Heyo," Woodstock said, "I have ... a surprise for you..."

Suddenly the door flew open, and the frizzy-topped vaguely feline general lept into view. "A surprise! For me? Is it cool?"

"Well I think it is," Woodstock said, with a grin. "Want to know how it got here?"

"I just want it, get out of the way!"

Axarr Madness lived up to her name, sometimes. Today was no exception. But when she jumped out of the doorway into the brightly lit hall what she saw prodded her to sober up and stop her eager jumping.

For there sat a small black colored dragonet, obviously young and recently hatched. He looked bored.

"That's... Woody that's a dragon," she whispered. Her whole demeanor changed all of a sudden. "You ... you brought a dragon to me?"

"I know you've been looking at them for a long time, and none of them has ever really been right for you." Woodstock grinned and cracked two of her hands knuckles. "But I think this one is. Now do you want to hear how he came to be here?"

Axarr waved at the young dragon, and he tilted his head a little. He was interested, but only in a kind of haphazard way. Not distracted by other things, just ... not remarkably focused on the goings on near by.

Woodstock told Madness of a clutch of eggs that had hatched recently on a distant Nexus world. It was no mistake then, that when a certain tall blue man stuck out his thumb outside the dragonry, the Caledrus with its improbability drive, picked him up.

Shard passed the little arrogant black dragon to Woodstock, begging out quickly and returning to his own universe post-haste. He knew he existed in the universe where Woodstock and the rest did - but he didn't want to meet that version. He shuddered to think about what things The Shardh got into...

So here was this dragon.

Woodstock said, "Shard told me that he hatched, and told his parents off, and then wandered right up to him wanting to be part of the Kshau Protectorate. I guess that's as good a method as any, of finding the right dragon for you, eh?"

Axarr turned with an impish delight in her eye, "you did?" The dragon jolted his attention to the present, and nodded once. "Good job! Lousy good for nothings, if they can't find the right people to bring to their own eggs!"

The black, whose name was Juth, stood up.

Now that's what I am talking about. Not human, are you?

"Nope, not a drop." Axarr laughed. "Come on in little guy. We can work out how much havoc you and me will have, once we get you a place to sleep."

As he passed Woodstock, the dragonet nodded at the four-armed Betelgeusian. Obliged. Not much, but I am obliged. You and that blue man have my gratitude.

".... Thanks," Woodstock said, as the door closed on the pair. Well, at last, Axarr had her dragon.

Keep Reading below!

Not more than a few weeks after this hatchling came into the General's life, something else began to peck at her mind. Black Juth was aware of it too, only he couldn't place words to it.

Axarr finally did.

"It sounds like someone's knocking on my mind," she said.

That would be it, yes, Juth replied. Halfway interested, because the sound had been annoying him to no end, he said, What do you think you ought to do about it?

"Head to the Improbability Drive," she said. The little black tagged along - casual-like because he hardly wanted to seem like he was overeager about anything. The corridors near the Improbability Drive were well guarded - but no one would ever stop Madness from entering there. Especially not with her new dragon.

The interface for the drive had been modified slightly, one didn't have to use slide-rules or even a calculator to find a probability rating - one merely had to speak.

Someone probably had stuck a Babel fish into the matrix, which did the job of calculating and formulating nicely.

"I want to have whoever's knocking on my mind, here in this space with us." Axarr said.

Apparently that was a bit of a tall order for the drive, for it took several moments to gear up and turn on. When the 'it's okay - press this button now to start the drive' light came on, Juth hit it with a sound swipe of his tail.

***

Moments later, when reality re-asserted itself, there was not just one dragon sitting beside Axarr Madness.

There were two. Juth, of course. But also... a green wearing a cute hat had materialized beside him. She looked to be slightly older than a hatchling, but couldn't possibly be a full sized adult.

Oooh look at that! It's pretty! MINE! I'm going to keep it! She exclaimed, pouncing on Juth. The black dragon gave off a loud bellow, but was muffled by the green's slightly superior bulk. He's just adorable! And look at you! She turned on Madness.

"Isn't that special," Madness said with a grin. "Now I have two."

What are you talking about, I have YOU!

*** Then... what? A visitor? ***

After that Visitation? (genmad2.htm below)

Stivr'wynn and Axarr went together to the Abstract Destiny ship, unused to the small size and cramped quarters.

"This reminds me of the old days in the Galactic Rangers," Axarr said, slurred a bit because she'd been drinking for several hours. Stivr' had too, but he was just as incomprehensible as always. They spent the next few days like this, either sleeping, touring the ship, or drinking themselves blind.

It was a reasonably good life, but it wasn't why they were here... now was it.

Axarr woke to the summons of the dragonry, it was to be an absolutely private hatching because of the nature of the creatures. Why they couldn't just come out to an audience, Axarr wasn't sure.

She became rapidly clear on it when the sort-of queen of the clutch ate a hatchling - insisting that it simply 'not be'. With a shudder, Axarr realized that there was a bit more to the problem that Schroeder had mentioned, these dragons would be difficult - but they were also half-hydra, and Axarr's only experience with true hydra was Inga off at Caledrus - the thirty-seven headed and rather friendly one. Hydra apparently weren't all fun and games.

Axarr was the second called, and she immediately noticed that it was out of alphabetic order the way that they'd advertised. Maybe there was some reason, she wasn't sure, they didn't hang out with the others attending this clutch.

Fortunately, no one expected the people here to actually bond to the dragonets, the half-hydras were going to be a handful to care for. When Axarr's name came up, she dutifully went to Schroeder's side. He had to call a name twice, Remeg, before the little blue came stumbling forward.

He wove a bit, he looked to Axarr to be a bit stoned. His tone even said so - "... hi," he said, dreamily. Axarr thought he was pretty cute, clueless but cute. They went off, still weaving a bit, to the food. She found that guiding him by his tail worked best - that way, he could be tugged a bit to stop before he hit things...

He never got quite past the 'hi' stage, at least before the rest of his heads started to confuse things. Perhaps it was that he had five heads - whether they all had brains or not, Axarr wasn't sure. But it was almost as though one of the five was in a state of dreaming at any given time. And when it was the head with the crest... Then things got bad.

He'd have stumbled into the engineering room at least a couple times, he pressed buttons without asking (which on a ship like the Caledrus was a bit dangerous - they had a zoo on board, the infinite improbability drive and many other such things that button-pressing could damage), but he was utterly charming at the same time.

Because he was smart - whether he knew it or not, the tall strong looking blue was filled with facts. Mostly useless, but facts and figures, clever ways of looking around problems, though he wasn't apt to actually solve any problems, he often blurted out an answer that he'd realized while one of his heads was in that delusional state. Sometimes they were simple things, "cut the midrange, drop the bass", and sometimes, he would go on lengthy discourses about the nature of color or the philosophical yearnings of the personification of the letter R. Most times, people didn't listen.

Axarr listened, and eventually knew when she could ignore, and when she would want to record or write some of it down. He was insightful about a third of the time. But rarely when his main head was having a bad day. Those came often enough that Axarr kept a calendar about it, and like clockwork he'd slip into a weird phase. She had the other two dragons watching out for him too.

And they... were a bit put off at first about how much effort and time this newcomer had taken away from them. But really they weren't bonds of Axarr, they were friends. Almynth slowly grasped that he would be remaining with them - along with Stivr's odd addition - so she got clingy over the hathydra. It became her duty to watch for his signs of degrading, while it was Juth's plan to keep him occupied and observe his behaviors otherwise.

So in this way, they got along fine in the big dragon area attached to the Caledrus.

Juth

Name: Juth
Gender: Male
Size/Shoulder/Length: blue-pernese, around 9' s / 40' l / 65' ws
Colors: Black, body dark graphite grey with strong contrast shadow; wingsails medium grey; crest and tail spade nearly black darker than body
Features: While pernese in shape, they are only marginally true to that mold, with a wide variety of genetics in their background... as shown however above.
Powers: Winged Flight, very impressive flight for someone who's hardly ever been 'in wind'
Teleport (Local, Nexus)
Telepathy and Empathy
Unassisted Firebreath
Multibond-ready
Parentage: below
Mate/Offspring: participated in Checkerboard Ball, below
Origin: Darkling Dawn
Other Info:

Lineage

Clutch 24, Darkling Dawn

Ukubith
Vith
Asheujerth
Juth
Nath
Deveth
Feth
Vheyth
Devinth
Minath
Onuyeth

Starry Zetaorionisth
Utopian
Chielath
Iulerbrilan
Nadezhdath
Kalyantith
Ryslen Flurry
Healing Den
Calyeni
Utopian
Darkling Dawn
Opal Moon
OG Darkmoon
Draco's Inferno
Neith
Savitrith
Viceith
Chwilioth
Charnath
Iulerbrilan
^
GGGd
GGGs
^
GGGd
GGGs
Black-Green Jasperth
Darkling Dawn
Careth
Opal Moon
Dahliath
GGGd
GGGs
Levianth
GGGd
GGGs
Krinoth
Opal Moon
Adityath
Yukith
Narth
Kuzuth
GGGd
GGGs

Mates and Descendants

Location / Date Partner Offspring Notes
.      
Checkerboard Ball 2021/2 White Laeurath Lots!  
Almynth

Name: Almynth
Gender: Female
Size/Shoulder/Length: large for a green by all accounts, 14' s /
Colors: Green
Features: Pretty typical Pernese but more upright than most, and comes with Bling
Powers: Winged Flight
Teleportation local, long-distance, temporal, Nexus
Telepathy, extremely long range including interdimensional
Telekinesis (keeps that hat on!)
Unassisted Firebreath
Parentage: Below - note that she has two dads and probably was from magic
Mate/Offspring: none yet
Origin: Cy Dragonstake April Fools Art By: Sherra
Other Info: Personality: Almynth is... well... a tad bit possessive. More than a tad. When she sets her sight on something or someone, nothing can stay in her way, and nothing can keep her from holding a deathgrip on it for a time to come. If she ever should mate then she will stalk that mate day and night, snarling whenever any other dragon nears him. If she bonds it will be the same deal. No one but her is allowed near her things!

Lineage

Almnyth
Churieth
Eynoalth
Fyurioth
Hurtmeth
Hurtyouth
Inheath
Leevmialonth
Lyfsuxth
Lykingthokydsth
Melancholith
Mimemyth
Nobrayncelsth
Puppitryth
Rulortobith
Sappieth
Scruyouth
Sotastieth
Staywythmith
Wheramith
Whyyyyth

Irjath (m)
Brown Alabaster
Ayamshuteth
GGd
GGGd
Alabaster
Ryslen
HD
GGGs
GGs
GGGd
GGGs
Quantoth
GGd
GGGd
GGGs
GGs
GGGd
GGGs
Tartuanath
Red-Charcoal Tripaldi
Raitarth
Maiseth
GGGd
GGGs
Udeventh
GGGd
GGGs
Dhumdhuanath
Senorith
GGGd
GGGs
Dharnath
GGGd
GGGs

Mates and Descendants

Location / Date Partner Offspring Notes
       
       
Remeg

Name: Remeg Na'carrah
Gender: Male
Size/Shoulder/Length: hatchling 3'1' to head Adult Height: 20'4
Colors: Blue, a very pretty shade of sky blue; belly from chins to vent is a dusty medium graphite black; wingsails speckled starry black; gold eye horns
Species: Hathian/Hydra Crossbreed
Features: - as above; Rank: 5-headed Basic; Jewels: 1 White Opal (male), 1 Sapphire (intelligence)
Powers: Winged Flight, you do not want to be around when Remeg decides to fly. Rather a lot like a wobbly cat, he can become incredibly unstable in the air and will crash into things, including other dragons, if he gets too excited or distracted by visions
Teleportation, again this is something that has had to be controlled with the use of inhibitors and implants, to prevent him from accidentally popping away and never returning. He can absolutely teleport, local, long distance, and even Nexus locations are available to him. But he has a tracker on him for a reason...
Telepathy and Verbal Speech,
Ice Breath Weapon, one thing he does enjoy doing is 'snow day!' which he can provide from small to large scale with his mouths. Depending on how many of them are participating, this can be a few delightful snowflakes drifting down on the air-con currents, to a full blown blizzard. Usually it's a 'two or three' meaning a gentle layer of soft snow, or a quickly frozen water surface
Parentage: Diamis + Lanix
Mate/Offspring: none, probably shouldn't have any
Origin: Abstract Destiny Art By: Phe
Other Info: Sponsored by Axarr Madness, they are not bonded; Sight Type: Normal (this is deprecated Hathian info)
Personality:
Inherent Disorder: Remeg is ONEIROPHRENIC, meaning he suffers from a hallucinatory, dream-like state of mind. At its mildest, he has a feeling of "unreality" about the world around him, often seeming distracted in a way that some would misinterpret as daydreaming. He has none of the quick-mindedness that a typical blue would have, and at his most severe can progress to delusions and hallucinations - essentially dreaming without being asleep. **This is likely because not all of his heads sleep at the same time. If they do, he'll actually be just 'asleep'. But normally they're all in a cycle of wake-sleep-dream-wake, and sometimes it's four against one...

Cyborware: Remeg will receive a cyborware token upon adulthood. - Moderate (never received one)

Lineage

all Na'carrah

Jucom
Juotir
Kaohis
Kaorin
Kedac
Nairyg
Neuwen
Nydag
Rasil
Remeg
Saeneh
Seluv
Taerih
Tazur
Vekod
Vesad
Zaler
Zourin

Korulantis Diamis
27 Headed Crimson Majestic Hydra

+

Lanix
Red Hathian

Mates and Descendants

Location / Date Partner Offspring Notes