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Superheroic Character Information Page |
Character Name |
Forte the Vanner |
Character Aliases |
The Stereotyped Stallion - his original more mundane title in Paragon
Sunny Muffins - when he was finally fully realized as a Peacebringer |
Character Gender |
Male, he/him |
Character's Preference |
only Mares need apply, sturdy ones, hoof-based only! |
Character Age |
unclear, but immortal |
Apparent Age |
Adult, mature stallion |
Group Affiliation |
Spirits of Paragon
CHS Staff |
Status in Group |
Enforcer
Instructor, new |
Relations |
*?* |
Day Job if any |
CHS mythology and nonhuman martial arts professor see below |
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Place what is known (or what you would like others to know) about the character's history - birth till present if they're quite young, or spotty incidents/important memories. |
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What drives this character to do what they do? Why are they evil if they're a villain? What made them choose good? |
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Where their powers come from, and what *specifically* they are good for. |
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Each person learns something in school, college and real life - what does this character do other than use their powers? Are they a good cook? Do they know more math than anyone else? |
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Everyone has a weakness - if it's a substance, person, moral failing or their own powers working against them. Enemies should be included here. |
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If the character has (or is) a sidekick - give a little info here. They should have their own sheet too if they are powered. |
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Silverfish aren't known for being amazingly strong... |
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She is still working on power management, but she can definitely use her skill and powers cleverly enough to make it through an extended battle, with a little rest |
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She has remarkably fine control, given that she can adjust molecules specifically, she has to be able to sense them, and does so in a variety of ways not even using her hands to do fine working tasks |
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Along with that fine motor skill comes the fact that she's named after a critter that can scoot into spaces unseen and often out of reach; her power allows this on any surface she can put two hands on |
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Quite smart and quick on the draw, she understands people very well, but also isn't shy around technical work, thinks outside the box |
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Her work and skill sets are quite specific, but she's always looking for new hobbies and will listen to students ramble about their own work with real interest |
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She has a strong personality and a wit about her when she needs to, though she definitely does use a lot of colorful language...even in front of the camera |
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Her mutations have made her a little on the 'weird to look at' scale, but she's a shapely and poised young woman none the less; she does squik people who don't like bugs, there's nothing she can do about that, it's on them not her |
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She is good at those PR drives, fundraisers, and pep rallies, and will certainly take charge when needed in a team |
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Sonith enjoys doing active and visible work, far from a shy silverfish insect... |
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Her powers are reasonable but limited, as many of them are geared toward very close manipulation and not the range that she wants to use |
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She still has it in her to learn more about how to use her powers, but that's what being an instructor is for - she takes time to learn as well as teach |
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ALLIGNMENT INFORMATION
Weakest --> Strongest; Good --> Evil / Order--> Chaos; Little --> Most
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Drive |
Orientation |
Empathy |
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| Sonith is a go-getter to say the least; even as a child she was very well suited to a leadership role, and takes initiative not just on a super team, but in the rest of her activities as well; knows how to delegate and is very organized |
She is a bit of an imp sometimes, but she'd never in her life dream of harming innocents with her pranks; Sonith is every bit the hero |
Well known for being compassionate toward those who are seen as underdogs, she does tend to snub those who are 'normal' in favor of helping mutants or others who aren't always appreciated |
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| Homeworld |
Primal Earth / Ancient Rome |
| Species |
Uplifted Vanner Horse, Kheldian-imprinted |
| Post |
Instructor |
| Tenure |
New 2020s |
| ... |
| Smarts/GM |
5 |
| Bod/Feets |
8 (10 strength, 3 dexterity, 6 agility, 7 speed) |
| RWS |
3 |
| Luck |
6 |
| Drive |
8 - he is the horse power for those romani caravans, after all... |
| Looks |
3 |
| Cool/Mouth |
6 |
| Bonk |
10 - due to his unusually affected nature and superheroic empowerment |
| Powers |
A
A
K |
| Clusters |
C |
| Skills |
L
R
P
W |
| Knacks |
Al
S
T |
| Period |
Class Teaching + Specialties in class |
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| 2 |
Cultural Mythological Studies (Mediterranean Fur-Side such as Romani and Turk) |
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Battlefields of Earth (Fur-Side) |
| 4 |
Battlefields of Earth (Fur-Side) |
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Martial Arts for Non-Humans (Burly Bashing) |
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| 7 |
Martial Arts for Non-Humans (Team Tactics and Minion Management) |
| 8 |
Cultural Mythological Studies (Mediterranean Fur-Side such as Romani and Turk) |
| art made in City of Heroes |
| Dragon |
A |
| Hatched |
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| (drg) |
| drg |
Name:
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Powers:
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Origin:
Art By:
Other Info:
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Lineage
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This Dragon
This Dragon's Siblings
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Mates and Descendants
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Partner |
Offspring |
Notes |
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