Cor-Al

Name Cor-Al
Gender

Presents *, but likely can create offspring with virtually any dna or electronically active source
* Neishai can choose what presentation / gender identity

Homeworld 4546B, the "world of Subnautica"
Species An Architect-Hybrid*, centauroid with four hoofed legs, a lil' shrimp tail, crab-claw hands, and a lot of shiny glow under their carapace. Note that they are around 4'5" at the head right now, but will mature to over 8 feet tall though still smaller than a true Architect. They are technically speaking around 12 years old, but will rapidly mature over the next 4 into an adult, thanks to their human mom's DNA in there, their maturation is 'at will' and 'enjoys being a child for a while' even with a mature mind
+2 Cool, +4 Bonk (quite big), can zip around very quickly, and has hovering added arms (though only two right now, and is hoping to build or acquire up to 4 more! - not shown whoops, but they can include 'hammer', 'drill bit', 'portal gun', whatever floats your boat
Totem Dolphin, If We Had Thumbs We Wouldn't Need Saving totem, sleek, fun living and completely at other's whim +1S +2BF -rw +1L -2D +1Lk +1C +1Bk
Nut Definitely Coconut. But.... in their case it's coconut shrimp and / or a coconut that turns out to be a coconut crab
Class Freshman, 20 knackudos
Smarts 4> 5
Bod/Feet 6> 8 (7 Dex / 8 Agi / 6 Str)
RWP 7
Luck 4> 5
Drive 3> 1 (without interface) / 5 (with interface) / 3 (speed dash)
Looks 6> 7
Cool 4> 7
Bonk 4> 12 (at maturity only)
Powers

Architect Precursor Interface

*Cor-Al is a 'hybrid' in genetics only, since Architect dna is made up of hundreds of other species as well as energy-based cybernetics. They have a 'pure Architect' father and a 'human' mother who has also been placed into an Architect body. Unlike plenty of other half-breed types, Cor-Al (and their sibling/s) is still basically all-Architect all the time. Only they have eyes! And a mouth! However what 'being an Architect' does for them is allows them to convert energy sources, alter their physical configuration, and fully interface with virtually any computer system including biological ones like brains.

-- Telekinesis - Cor-Al has a very strong field of energy surrounding themself that acts as both a sensory organ and a manipulation tool. With it they can pick up and examine things up to their own weight or a scattered variety of objects such as added arms, and use them as if they were holding them in their hands (or, if they were hands). This can be extended up to 100 meters but only in a focused small area (such as moving your hand toward that book on the shelf across the hallway)

-- Alternate Limbs - as they grow up, they will be capable of lifting and manipulating a wider set of specific tools and limbs made just for them. These can take the place of most toolbox items such as crushing vise grips, fine examination lenses, cheese slicers, and omni-repair tools! As of this year, they still only have access to two at a time, but she can vary which two those are, and as they grow up and matures they will be able to manipulate all six of them at once if needed ^
^ Ice Blast - As a swimmer, having 'fire' is kinda useless but they can use a sort of beam of ice that superchills an area, or can freeze biological creatures or impede mechanical ones
^ Portal Creation - While this can be used by others, Cor-Al must specifically hold their limb with this portal very precisely, and must know where the opening is going... Like a portal gun from Aperture, when you place one opening, you can then place another somewhere else, and join the two spaces. This lasts as long as the limb is not moving, though Cor-Al can actually step through the portal and still be animating the distant limb, until it too moves through
++ Limb Control Loss - at times it's possible that Cor-Al's attention might lapse or there are too many other things going on around them, and this is when a specific set of powers may suddenly activate depending on (luck) their current limb choices. This might cause damage, endanger people, or even fling people around through portals... whoops!

-- Alternate Body - basically detatching from this 'taur' shape, which requires much more effort than merely unbolting a few parts. It is still a biological shell, with organs and energy storage in it, but they can become bipedal with about an hour of 'working their way out' of the limb set. It takes another hour to get back into it, so they don't do this lightly. Also Cor-Al has to re-learn how to balance every time because two feet aren't nearly as stable as four!

-- Speed Boost + Swimming - Since their body is composed of entirely disparate biological and cybernetic bits, they have a strong skill with being where they need to go right now no waiting! Leaving a bit of a golden-yellow colored blur behind, they can zip across short spaces under 10 meters without even thinking about it, but also is fully capable of swimming in any form of liquid (water, oil, maybe even lava or acid) with virtually no slowing down. Since they don't require actual eyes to 'see', even the murkiest of ocean trenches, or thickest of pudding in the swimming pool, are easily gotten through... Also they are not allowed to compete in PE events because 'it's cheating' :/

-- Interface With Computers - mainly their own type of Architect or Precursor technology, but any computer that controls objects such as in a vehicle, or ones which store data in electrical, magnetic, energy, or crystaline forms, can be accessed without physically connecting to it, a wi-fi on legs. For other types of computers or biological data sources such as people's brains, they should ask first and then sends jolts of energy back and forth to 'read' the brain - in its entirety. This takes a few moments to complete, and if needed can edit out bits they're not supposed to be storing or looking too closely at. This is an exercise in trust and secrecy. Cor-Al cannot just telepathically speak with normal brains, but they can do so with people or entities which already have telepathy or an electronic component to this end

-- DNA and Electronic Data Storage - all those brains and computers they read help flesh out their knowledge base, and they can safely say that they remember everyone they meet because they leave distinct impressions as well as residual packets of DNA. Thus Cor-Al stores a wealth of genetics, and isn't afraid to use them. That's what dad does, and it's what those other people on campus do too! Life goals!

Clusters

*choose a specific skill set, 3 knackudos per 1 point - generally things like 'Use Any Computer' or 'Exceptional Navigation' that covers a broad range of abilities

Skills

*choose a number of individual skills, 2 kk's per 1 point - such as 'Hold That Door Open' for their portal gun, 'Identify Fish' etc

Knacks

* knacks are unique to each person 1 to 1 points, In this case may also include 'no it's not really a mouth or eyes but it is capable of making people believe they're talking/emoting', or 'leaves a vanilla pudding scent behind them'

Period Class / Instructor / Grade (Failing, Passing, Decent, Excellent, Superb) (note 2x Science 1 elect)
1 Teleportation Practice / Lane / Excellent
2 Genetic Engineering: Draconic Psionic and Magical / Vahh / Superb
3 Locals Underwater History / Seagrove / Excellent
4 Aquaculture / Pudor / Excellent
5 Cartography / Lari / Decent (Lari is ... more in favor of flying, rather than swimming)
6 Marine Biology / Poddie / Superb
7 Aquatic Dragon Care / Acuan / Excellent
8 Fur Side Literature (Aquatic) / Seagrove / Decent
Pets Probably has a Cuddlefish or eels or stuff, because they're neat!
Parents? A 'precursor' Architect father and a spliced-Architect Human mother
Siblings?

Hundreds? They are in larval or 'egg' form in their research facility home, others are old enough to be considered 'adult', and some their own specific age group, but with many more in various stages of development

Ra-La, Shard's

Image From Lineart chibi form Syrcaid / Starluck; Adult form I made one in Heroforge check with me for their look
Other Info (Summer Swim 2025 bond)

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(dragon image sent separately)

Dragon

Name: Bringessuk
Gender: (up to Neishai)
Size/Shoulder/Length: 32' long
Colors: Oilslick Brass
Features: as shown on page
Powers: 6 water requirement, water breathweapon
5 telepathy, chirp communication, deep swim, genrehop
4 teleport, water adaptation, water manipulate
3 verbal speech, sonic manipulation, underwater breathing
2 other power strength (if any), ice breathweapon
Parentage: Kaaranouss + Hitasuk
Mate/Offspring:
Origin: Summer Swim Anniversary (2024 edition)
Art By: Shard/Zekiran
Other Info: