| Name |
Trudy SHOUT! |
| Age |
22 at death in the mid-1980s, but no one noticed, so she'll be like this pretty much forever
Created originally in 1985 based on a dream I had wherein a ghostbuster became a ghost.... |
| Homeworld |
Twoarth, though possibly filtered through another dimension's earth first
Had been a professor at House Domina for many years before showing up here *note that this page is new for 2025 as the old page was so bad...
|
| Species |
Human, Ghost / Necromantically Animated
Light skin with moles; platinum blond hair that is short and shaggy; hazel green eyes; about 5'7"; weight varies see below
How did she become a ghost? Probably an incident with her stint as a Ghostbuster, mistakes were made, spirits were sucked out and plopped back in if I recall correctly |
| Gender/Pref |
Female, she/her, straight |
| Post |
Instructor |
| Tenure |
2000s |
| ... |
| Smarts/GM |
5 |
| Bod/Feets |
7 (very agile, not ectoplasmic) |
| RWS |
4 |
| Luck |
6 |
| Drive |
4, Dimensional navigation 3 |
| Looks |
2 |
| Cool/Mouth |
3 |
| Bonk |
6 (built of food, and magic, so she can be physically harmed but only to the point that 'parts of the food are knocked out of their magical arrangement' and she has to eat more to replace it, otherwise will look somewhat ghostly and she will still 'exist' even if all of it is gone) |
| Powers |
Undead Flesh Ghost - as above, Trudy is dead and her spirit inhabits a spot that appears to look like her when she was alive in the 80s. However, she is dead, and she counts as such for any qualitative study. It gives her several interesting abilities, but she mainly acts like a normal fleshy person most of the time
-- Food Powered; Trudy's physical shape is simply transformed food items. She eats like a normal person (okay no she eats messily but at least she keeps her mouth shut while she's chewing) (it's the only time she shuts up in fact) and that food transforms itself into biomass that has basically a glamour on it to look like her body. It visibly looks correct in all ways: she has pores and hair follicles and sweats or has to apply deodorant, has to wash her hair and shower, and she is physically (externally) all woman. But internally... you could 'core' part of her arm and it'll come up with 'fruit salad and avocado toast she had for breakfast', or any other given part of her physical body. It changes reasonably quickly, she does eat at least one meal a day (usually lunch with the other profs unless there's an event where she gets to eat a buffet or have a nice steak). If she does not replenish this mass, she will begin becoming more and more translucent and finally fully ghost-like. Her shape is maintained, but she'll lose her feet first, legs, then move up to her fingers and torso, becoming more and more ghostly and less tangible
-- Can Smell Ghosts / Undead/Supernatural Things; as a ghost herself, Trudy's senses act with an added layer of detection. She uses her nose not just to follow the smell of coffee or a bbq, but she can sniff out creatures that are outside the normal corporeal spectrum. Anything from a poltergeist to a necromantic entity in their physical shape, vampires and spirits, anything that is lingering around that used to be 'arguably alive' and is now 'arguably dead'. This sense works best at under 100 meters and can pinpoint even small troublesome ghosts or spirits at 25 meters
Ghostbusting - Because she can access the realm of spirits, she also can to a small extent manipulate and even summon local dead things or things in the supernatural realm. In an area which has enough supernatural energies, if there are 'humanoid' ghosts within about 50 meters they will take note if she shows up, and if she actually just needs to chat or communicate with them they will come willingly to her. Hostiles are few and far between but she can actively attract them in order to keep them distracted, while students or other mages prepare methods to counter them. It's all a learning experience for everyone, including the dead! She knows how to use some of the equipment that the 'Real Ghostbusters' were working with in the 80s though there are many different contraptions ... and some of them she's judging for kids in their finals!
Wand - An exotic and quite pretty emerald wand that seems to have light built into it. It actually glows with an eerie 'ectoplasmic' color. It may very well be that she could catch ghosts in it. **note that this was probably given to her by Uma Khayali, because it very closely resembles her own unicorn horn? Trudy has not asked about where it came from, but it responds to her will and can act as an attractor where her own ability ends. She has learned how to cast a number of magic spells with it, generally speaking they are similar to Uma's as well - healing (small injuries instantly knit), purification (poisons or toxins have their effects removed, including drugs and alcohol), and non-congenital issues such as blindness or deafness provided the incidents that caused this injury happened within about a month. Other spells might be learned but she isn't working at Domina any more and will probably only use this wand as a last resort if there are injuries in classes |
| Clusters |
SHOUTING +5 Trudy's last name was not 'shout', but it might as well be. She can deafen a student with sensitive ears, but thankfully she does also have an 'inside voice'. But if she has to actually attract any attention, she can be heard up to a MILE away, and can perhaps shake walls or break glass. Spirits hear this and respond just as any other might, and she has the ability to focus this shout at them only, or to a specific person at a distance. She's not a sonic controller but her voice provides an incredibly good backdrop for people who have magic or psionics that require volume! |
| Skills |
Students Learn What They Learn +3 Since most of her classes are reasonably small, Trudy is able to cater her instruction to individuals. Where someone is outstanding, she'll assign them to help someone struggling with that same thing. She doesn't let kids fall behind, but she does know that if they aren't capable of learning something like a spell or using a sense they don't have, she'll manage them differently so they can at least learn interesting things
Ghostbusting Equipment +3 she doesn't just work in theoreticals. Trudy is a fully accredited Ghostbuster (tm) and even if she is still a ghost they still sometimes come to call. She knows how to assemble a ghost detection network, traps, and has an extensive library of information at her disposal to aid in identifying specific types of spirits or haunts
Likes Uniforms +2 Trudy is looking for sponsors. She'll wear branded outfits like her Ghostbusting gear to officially sponsored events, and has done work with some heroic groups to get their colors and styles 'just right'. She doesn't tailor anything and isn't a pattern-maker type, but she knows what she likes, and will help put a kid together with the right folks if they need a new look for that upcoming dance, or to blend in with the crowd they're infiltrating |
| Knacks |
Absolutely Not A Necromancer +5 she has standards of behavior and she knows better than to try doing the same shit that happened to her, to anyone or anything else. Ghosts either are hostile and belong banished, or are friendly and should be respected if not revered for their otherworldly wisdom. Not dragged kicking and wailing back into a body... not like hers. She knows her presence as a physical manifestation is an error on the part of whatever was going on when it happened to her
Picky Eater +/-3 Trudy still tastes all the food she chews up and swallows, and she has her druthers about what she is 'filled up' with. She can actually weaponize her own food intake, if they know they're going up against a vampire who's turned bad she will take an extra double serving of that garlic dip on her garlic bread and pizza... But that said, people with strong senses of smell or taste will... detect her. Her scent lingers, and touching her and then tasting your finger will be quite the weird experience |
| Period |
Class Teaching |
| 1 |
- |
| 2 |
- |
| 3 |
Living With Undeath |
| 4 |
Spirit Management (Hostile Entities) |
| 5 |
Haunting |
| 6 |
Spirit Management (Haunted Items) |
| 7 |
Haunting |
| 8 |
Living With Undeath |
| art by Lethe around 1998 |
| Dragon |
** |
| Hatched |
Discord clutch see below |
| Pets? |
Most living animals do not like being around her so much as coming up to take a bite... |
| Partners? |
Donovan is definitely a captive audience |
| Children? |
They will, in fact, have kids - somehow. |
|
| Ysss-phh |
Name: Ysss-phh
Gender: Male, still capable of siring even if 'undead'
Size/Shoulder/Length: 8'6" s / 23' l / 35' ws
Colors: bubblegum pink, sickly brown appaloosa, with caramel mane and steely blue armor, claws, bits
Features: "Skelenekki" Undead Shattie as shown, with normal features but skeletal bits and wispy wings, and no heartbeat to speak of; phylactery required (the bucket with goodies, and the egg that may or may not have broken shell to produce any living thing...)
Powers: Magical Flight; wispy clear scary wingsails don't support any weight, but that's fine. Ysss-phh lifts off the ground and sometimes seems a bit butt-light, using his claws to remain on the ground in some cases. He can carry Trudy and loves kids so he's not going to do anything more than lift off a little to give them a thrill.
Portal Wingsails; the wispy clear scary wingsails are scary because if you can sense portals to the Void, Between, Beyond, or whatever? there they are, right there. flappin'. Do Not Touch. (thankfully controlled so if someone untoward comes by, only then will those portals activate)
Verbal Speech and Telepathy; speaking with a heavy rattling lisp, Ysss-phh prefers to get his point across with yipping and growling or rattling of his bony mouth, and offers more intimate communication with his mind only in very rare cases to anyone other than Trudy and Donovan and Inae. His mind is.... sticky, not quite bubblegum stuck to your shoe stick but definitely you'll feel it lingering and it does have an aftersmell
Speak to the Dead; it's unclear whether he is using this power to speak to Trudy and Donovan? But he can sense more than Trudy does maybe with ... well he doesn't have a nose but he is just as undead as anything they come across in that realm. His communication with dead creatures or people is done in their native tongue, all dead things can understand him. Levi Shindaerey is quite perplexed whenever this beastie comes around the Void, since he could communicate in a language that only the dead and the dreaming could even hear
Immunity to Mind Control/Psychic Abilities; it's like any time a Zekiran tries to read Ysss-phh's mind it just squicks away like a watermelon seed. They can sense that it is there, but unless he wants it connecting to an effect or an ability, it will simply not
Sickly Breath Weapon; Ysss-phh has the ability to breathe out a grossly sweet smelling misty substance. It's like rotting sweet corn, cloying and not completely unpleasant until you realize it's gotten in your mouth and eyes and just nope. This effect will cause anything that can smell or taste to gag reflexively and to seek any way away from him possible, as quickly as possible. Bonus points, he can drop glops of this in a tangible sticky mess that definitely looks just as bad as it smells, mainly to keep people away from places or ward off invaders. It does no lasting damage, but while it's active you'd be hard pressed to believe that...
Immunity to Poisons and Diseases; he's undead. Even parasites won't attach to him, and flies up and die if they try chomping or laying eggs on his colorful body
Cold/Ice Magic; this is mostly unused, and comes mainly in the form of a protective buffer between a living person (or something that detects or can be affected by the cold) and the absolute chill of the Void/Between/whatever. It is cold, but it's not as cold, and won't kill you like being Between too long might
Parentage: Unknown, unrelated
Mate/Offspring: ... Inae? You interested?
Origin: Lakota's Shattieween 2026
Art By: Lakota
Other Info: |
Mates and Descendants
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Partner |
Offspring |
Notes |
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