Name |
Bronze Claw (Heroic Name) |
Gender |
Male, gay |
Homeworld |
Paragon City RI, Earth Heroic Prime |
Class |
Junior 30kk |
Nut |
A Bit Nutty |
Totem |
n/a Mentored by Selene Alcott (Moondive) |
Smarts |
8 |
Bod/Feet |
8 |
RWP (M) |
3 |
Luck |
3 |
Drive |
1 (navigate 5) |
Looks |
4 |
Cool |
5 |
Bonk |
4 |
Powers |
A "Protector" archetype, able to mainly access physical punches, kicks, spins and holds, but having a range to their powers to assist with holds, debuffs, and
Claws Melee primary, these claws are heavy and sharp, designed to accentuate his natural speed and grace, and he knows he can stand up to even strongly tempered armor and resistant elemental enemies. He knows numerous moves, but also is still learning how best to use defensive motions, rather than just offensive ones with them
Gadgets secondary, can design, create, and use a wide range of hand-held devices such as lassos, grappling hooks, climbing and scaling claws (so he doesn't have to use the dangerously long ones), netting launchers, and goop guns. All of these can be helpful in team efforts to slow down and hinder opponents, though do very little damage in and of themselves
Unusual 'swinging' / wall crawling travel power, with the grappling hook and other gear available, Bronze Claw enjoys heading to the top of a building and just jumping off! He somehow can aim while falling and break his fall with a long swing across intersections or between tall structures. While he can't really get to remote places easily using those, he also has jetboots, cling boots, and other such tools to get around |
Clusters |
Combat Training + 3 Even if Selene is the 'gadgetry and tech' mentor for the group, she has never shied away from combat, herself, though she's set him up with Wilson to get the best of it all. He is still apt to choose bosses and LTs to fight rather than common minions just in case they cannot handle his dangerous attacks, unless it's clear they are wearing significant armor |
Skills |
Small Item Engineering +4 He knows that his place to shine is with gadgeteering and inventions, but for the time being, his heroics are important too. He can, with enough materials and space, design and construct basic mechanical devices, and with a bit more time and quality some of those will likely be made available for gadgeteering classes or heroics
Accurate At Range +3 Even if most of his attacks are designed for close combat, Bronze Claw definitely has a great eye for distance and accurately throwing things. From horseshoes to hand grenades, lawn darts and pokeballs, virtually anything that leaves his hand will hit what he wanted it to hit
Clean And Neat +2 Bronze Claw is a bit of a neat freak, but that does mean he can take apart and put back together a lot of things needing to be individually examined such as vehicle parts or the components for his grappling hook gun |
Knacks |
Great At Cards +3 Beware of this little card shark... He prefers regular card games and not tabletop types or collectables, instead being quite good at poker, blackjack, and the like |
Period |
Class / Instructor / Grade |
1 |
Verticality: Climbing and Scaling / Saqqaf / Excellent |
2 |
Battlefields of Earth / P. Fettel / Decent |
3 |
Techincal Writing / Leland / Excellent |
4 |
Advanced Technical Language / Charybdis / Excellent |
5 |
Property Damage Control Issues / Ramrod / Excellent |
6 |
Speculative Engineering / Vax / Superb |
7 |
Danger Rooms and Reset Buttons / Moonrose / Excellent |
8 |
Betting and Odds / Haital / Excellent |
Pets |
none |
Parents? |
He is mentored, and a clone mix, so no |
Siblings? |
All of his team mates, that's about it |
Notes |
Though he's definitely gay, he has little interest in hooking up, and is more searching for a lifelong friend instead of a fling |
Weakness |
He doubts himself at times, and hesitates if he believes his enemy will be killed during a fight, and he really does want to make sure that never happens; he seems a bit weak to magical illusions or spell powers, but not enough that it is a problem while he's on a team |
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