Name |
Thida Ardrid |
Gender |
Female
|
Homeworld |
Jade IV, Magical Realm of NH, elves, trolls and leather |
Species |
Shapeshifter (elf/badger - her markings remain as shown, but her elfy ears are hidden by her hair) |
Totem |
Beach Bunnie, the 'oh my god, we're wearing the same suit' totem, bubble headed and cute.
-2 S/GM, +1 RWP, +1 Drive, +2 Looks, +4 Extra KK's. |
Nut |
ALL CAPS NUTS |
Class |
Senior 40 KKs |
Smarts |
3 > 1 |
Bod/Feet |
6 |
RWP |
7 > 8 |
Luck |
7 |
Drive |
4 |
Looks |
8 > 10 |
Cool |
3 |
Bonk |
2 |
Powers |
Monster Out - transforms into a hideous creature up to ten times normal size at inopportune moments - She is not 'hideous' she is a badger. That said it's a 6' shoulder-height badger, but not in any way rumpled or gross! And it's not 'incoop...erative' it's 'when she gets angry!' She can use this form to burrow or climb, or scuttle things out of her way with large rather dangerous clawed paws. Note well that to Thida, this is completely normal and natural, and she only remembers people being shocked 'because she's such a good excavator!'
Family Ties - rely upon an elder or other relative to correct a problem, but only once per person/month; however she does have a ton of relatives. One older brother (now working with their family's hiking and exercise equipment shop), and a pair of younger twins ready to attend CHS once they're old enough. But her older family members include three uncles and two aunties, all four grandparents, and a hefty extended set of cousins and great-aunts/uncles to tap. And they do get tapped, and for whatever reason, they will continue to do so.
Fingerguns - almost always hits their target even if it's just with a perfect smile; any *Aiming for powers or effects is always at +3 in addition. This helps her spot locations from above, or crowdweave to specific doorways. She can also make sure to accurately point out places of interest while they're flying over the city for tours, and the beach areas for surfing and swimming!
Party Crasher - an opening doors charm she picked up from her older brother when he was in his college rebel era, she can open locked doors, cabinets, garages, safes... she tends to only use this ability to open the fancy dragon-carried cabins for the Limo service though! This is actually an item in the form of what looks like a car-keyfob, and makes the same broot-broot noise when she clicks it. Saaaaayyyy, this isn't magic it's literally a hacked satellite connected*bzzzrrtt--
|
Clusters 18 |
*Remarkably Apt At Travel Destinations +6 (3) Thida knows her way around any location once she's cast her crimson eyes over the place a bit. And from a dragon's back? Instant mental map. It's one of the few things that she can do with her dragon that she knows is 'her' strength
Doesn't Mind Getting Dirt Under Her Nails +3 When you come out of a bit of a ragey incident with a perfectly dug tunnel behind you and possibly exposed ores and crystals to show for it, you start to get the idea that it's something you should be doing and do well. Since her graduation she's definitely done a fair few digs to help out the Rock/Gems/Dirt class and also gets some extra work in when beach weather isn't pulling in the crowds for the Limo service
|
Skills 22 |
Knows Her Minerals +5 She can smell the difference between gold and silver while it's still in the rock wall, oh in fact hey a rock wall that's always a fun activity did you know my family has one of these in the shop up at the Eagle's Claw?
Absolutely Always Appears Awesome +3 The magic of her transformation keeps her clothing nice while she's burrowing, and she loves looking cute and ready for any kind of party or event. She'll help her friends dress up too, and likes using whatever is on hand to doll up a drab outfit. Thida watches the Sentai team with a touch of envy because they get a fancy-schmancy transformation sequence. She's pretty sure she looks very cool while she's 'monstering out' but no one's gotten it on camera so...
Will Eventually Master Shapeshifting +3 Perhaps it's been because she was under a lot of pressure to 'get this right' or 'turn that homework in', but since graduation Thida is a bit more attuned to when she's going to change, and has begun stopping it, starting it, and prolonging it just as an experiment. She'll never really be at that transformation-sequence level of shine, but enough that she won't suddenly become a massive badger in mid-flight or during a water fight at the parking lot
|
Knacks 4 |
Inadvertently Advertises Family Store +2 it's not even something she practices with that Marketing class, but more that she loves her family and will always want to 'be there for them' when they need it just like they're always there for her
Looks Like A Goth, Parties Like A Parrot-Head +2 Thida enjoys any sort of event and wants to see what that one party down there is doing with those mylar balloons, but maybe she'll have to call the beach pollution people because those things choke turtles don't they? Oh - uh, yes, she will have another shot of tequila, she's never going to turn that down, and yes sometimes that means her dragon will have to take her home half-asleep and partly-shifted
|
Period |
Class / Instructor / Grade (Failing, Passing, Decent, Excellent, Superb) |
1 |
Mythological History / Kuumba / Excellent |
2 |
Howl, Caw, Scratch / Mint / Decent |
3 |
Fashion Identities / Hidalgo / Superb |
4 |
Careers: Marketing / Engel (fur) / Passing |
5 |
Animal Riding / Hu / Excellent |
6 |
Rock, Gems, Dirt / Ainea / Superb |
7 |
Business Math / Sila'Casar / Passing |
8 |
Fur-Side Languages / Hylith / Decent |
Pets |
no, no time now that she's a professional! |
Parents? |
Currently residing in Talon City's eastern rural area with a hiking equipment shop |
Siblings? |
Many relatives, as described above |
Image From |
Meiker/Doll Divine Anthro Maker |
Other Info |
She lives with their family in the hills overlooking CHS's campus until graduation, then moves back into Talon City family home
Her dragon is definitely the brains of the operation and likely how she got her job with Stretch Your Wings...
|
|
Olatieth |
Name: Olatieth (oh lah TIE eth)
Gender: Female
Size/Shoulder/Length: Medium-Small 9' s / 42' l / 50' ws
Colors: white body with shimmery silver speckling in sunlight; wings black, heavily speckled on back side, very rubbery-sleek reflective underside and tail spade; leg webbing and fins heavily speckled black; horns/spines white reflective; eyes faceted violet
Features/Clutch Specific: hide skin with granularity (not scales);
Four legs with sharp 3-toed paws*;
Two flight-capable single-fingered wings*;
Faceted Eyes;
Head and Back adornment*;
Tail Spade;
Semi-Aquatic, but cannot breathe under water and has no requirement for it, might walk funny with big webbed feet though
Features/Type Specific:
Head equine, horns, sharp dorsal spikes from head to upper tail, all feet finned/webbed, hind feet large, wing backs solid, tail spade jagged
Powers: Winged Flight (6), Ola is like one of those albatross you might spot slowly cruising over the beach and ocean. You spotted it in the morning. It hasn't come down and you're on your way home from work...
Teleport (4), Genrehop
(4), Time portal (2), much better than adequate to get around, Olatieth doesn't dare take her rider through time, oh no. That would be... ill advised for both of them. But she has been known to visit the Pier and other assorted locations around Twoarth's dimension, and can get stray party-goers home before they're spotted by their parents with a quick teleport locally
Verbal Speech (6), Telepathy and Empathy (2), As above, it's tremendously clear that this dragon is by far smarter than her bond for many reasons. But she still defers to the badger-elf when decisions are being made, only... y'know. With a lil' nudge here and there to guide her in the right direction. She enunciates clearly and has a strong projection for her calls and commands when needed, like the cry of a sea bird. Their telepathic connection isn't weak, but it is reasonably close range, so Ola likes to remain near her bond in case things go furry unexpectedly
Sonic Sense and Attack (4) as an 'other' ability this is pretty strong, she can use this to sense with echolocation to a degree, but has incredibly good hearing and pitch, and if you're up close can use a piercing shout amplified and focused that may even break thin objects (not just glass, but phone cases, ... bones of fish or birds...). This is also likely due to a strong Telekinetic (4) aid, which is of use for holding on to squirmy passengers and making sure they know they're firmly attached to that harness even if they somehow manage to wiggle away from its seat
Breath Weapons - Water (3) and Fire (2) can produce alternately streams of either tepid water, or weak fire, and prefers not to use either of them in public because she's really not that good with it. Come to think of it the only time she hits a target is if Thida has moved her head to just the right direction...
Parentage: Gnodensyith and Lokkith, Type C
Mate/Offspring:
unknown none yet
Origin: Summer Swim 20th Anniversary Art By:
Shard
Other Info: Was approached by Janus Engel when he spotted them at CHS's 202X graduation festival. Because the dragon knew that Thida needed a little direction to her life, she 'suggested' that they take a look, and thankfully Thida loved the idea of showing up all pretty like to everything!
|
|