Name: Sean Akegata (SAY awn ah kay GAW tah) also spelled Sayahn on Pern
Gender: Female, het, prefers whoever is hottest and is not limited in any way to furry
Age: immortal

Fur: pale creamy white (ranges from very very white as in skin tone, to foamy milk latte creamer)
Marking color: brilliant blood red, with crimson tones
Ears: long, straightl; markings on tips as shown
Face markings: dark lips, and dark eyebrow/brow checks
Hair marking-color tips: White hair that is extremely shiny snow-white, with blood red crimson as shown, also on tail
Eyes: leaf green, large and narrow
Clothing: when she wears any it's similar to the image on right, prefers dark and vibrant colors such as forest green or lime, 'anything that brings out her eyes'
Height: 5'8" and over 6'4" with the ears all the way up and all that hair...

Species: Usagi; yes yes she looked human. She isn't. Even though it's possible in the story that they think she wasn't one of them, she is 100% now.
Genetic History: started Human, she is a Reality Shifter (Genrehop with latent and only-used-once power to shapeshift to fit in locally - this was actually in effect ON PERN, her 'mother' was defintiely not human but still looked it...)
Family: on any world/dimension her parents include mother Sayran and father Anyar; other family see the Royal Family page for the Gelgelans and 'others'

Born: on Pern in Ablan; moved to Alskyr and became furry; then moved to Gelgela's original world; found Twoarth, Domina, and Zekira genrehopping; Gelgela moves to Dragondeep after this point

Personality: evident in story; 'horny' and 'loves teaching'

Art by Lethe

Zekiran RPG CIS included here for info purposes

Name Sean Akegata - in Zekiran/Vort this means "new blood that creates happiness and healing for all", in Japanese Akegata is Dawn
Status
-- Status description
Sehatan - healer / necromancer
Atasan (Queen) - obviously, does it all... but is an instructor at heart
Gender/?/Age/Lifespan Female / Prefers Males / Immortal
Arrived Year / LAZ

10470 / Tana / Difar / Ablan (since Ablan is multidimensional)

Breeding

Natural B5

Fertility Hyperfertile
Parents Mother Sayran
Father Anyar
Bred To/Offspring

.... yup see the Royal Line page; plus has several others outside of Gelgelan types

Int - 95
App - 85
Edu - 80
Cha - 70
Str - 65
Soc - 80
Hea - 90
Agg - 77
Agi - 110
San - 65
Rea - 115
Cou - 90
Sensory Mods Hearing 230
Scent 160
Movement Mods Leap distance 3x

Body Type: 78

Holdings
(914z; 2257ow)

Savings 2mc

Land - 914 + *other locations that don't add here

Land/Area/Zone Amount, Use
.  
Tana / Difar / Ablan 16, Estate
22, Clinic (bring in your dead?)
145, School (also Dragon Land)
 
Tana / Imaa / Nuris 12, Estate
100, Dragon Land
 
Curra / Polaen / Rook 14, Estate
100, School and Dragon Instruction
405, Hunt and Flight Park
 
*Dragondeep / Gelgela 50, Castle School
813, Castle and Keep Grounds
1139, Dragonry Training Grounds
 
*Twoarth / Crescent City 3, On-Site Apartment
68, Magic Campus Necromancy Training
 
*Twoarth / House Domina 3, On-Site Dorm
70, Dragonry Housing
111, School Necromancy and Health Training
 
*Pern / Ablan (As above, because it duplicates there)
Bayaran - 13; these tend to work at the schools and clinics usually doing technical work rather than paper or maintenance, and are often enough then accepted as students once they have paid off (or even before then)
Budak - 5; maintain estates
Other Hired or On-Call
Kaumburuh 112 that work across all locations, from maintenance and paperwork duties to learning animal handling and dragonry work
Tuantana 45 often doing field and feed transport, construction, etc
Membayar 24 that work part time doing all paperwork and are on call depending on location
Pemilik 16 bringing hunt park work, and often supplying potential dragon masters
Suzerain 9 handle more advanced paperwork, exotic transport needs, and politics
Pelatih 70 scattered across all locations taking care of pests, food, training, and dragon needs
Sehatan 17 connected with her family and Ablan in general since they focus on health care
Peridian 3 she doesn't need them herself, but sometimes they're good to figure out genetics
Penjagan 4 with very large numbers of Budak to supply big events and large-scale needs
Atasan 5 providing new Bayaran and a constant state of renting the housing in the hunt park for vacations
Profession / kc per year Sehatan work at park and dragonry add up to around 80kc a year but with added 5 to 10kc to attend events and make sure that any 'dead' people are suitably brought back to the land of the living and that's an amazing thing even here
Her Atasan 'duties' allow her to bring in parties, vacationers, tour groups, but also will take on students to train for dragon mastery, healing (powered only) or general learning if need be; this service can go from 45 to 120kc per year depending on who has new kids
.
Genetic Purity/Power Rank 15
1

Powers *Magical or Ritual Spellcasting - rituals and spoken do not function on Zekira but everywhere else

Minor

Dragon Affinity and Communication - dragons do love her! they love to listen to her mind, and find her easily among many to communicate to

*Spellcasting - all the normal things that you'd expect a low-level mage to do: lights, levitation, unlocking things, fixing up ripped stuff, tracking and listening in on things far away

Major

Minor Healing - reduced from Special level as she can concentrate on wounds that are much more grievous than a mid-tier power would allow, up to 24 points of damage (typically 16) but must be touching the subject; also works on herself when needed, being immortal doesn't necessarily mean she won't just be shot dead somewhere

*Ritual Spellcasting - longer term research and work that allows more intense and permanent magic, enchantments, etc

Special

Genrehopping / Reality Shift - though she herself is capable of moving between dimensions it's not conscious, but is also boosted by and helps with her dragon-based teleportation. Has been known to lose the ears and fur and tail, but it's rare, and will carry to some offspring more than others

Detect / Interact With / Retrieve Dead Spirit - while this qualifies as 'necromantic' on worlds with magic, it does work because it's also psionic and Zekira does have ghosts. She must have a healed body (doesn't have to be theirs) and a willing retrieved psionic entity. Yes this can mean wacky hijinks

Physical Mutations / Social Disadvantages
Mutations

Minor - Furry Features, rabbit-like: furry skin, muzzle (scent/teeth), long ears (hearing), short poofy tail, large strong modified feet (leaping, kick 4pt bash), fertility

Major - Loses Control Over Powers: cannot do magic here, but even when she is using psionics, it's possible that they'll just go off without her even trying; while this may be considered a disadvantage it's very well tied with her genetics and her offspring may also have this

Special - Natural Immortality, most of her children are at least extremely long-lived (400+), and many are actually immortal depending on their sire; she hasn't aged since her mid-20s, and even her furless form reflects this

Special - Hopelessly Hyperfertile; she ... genuinely and sincerely just breeds like a rabbit. Now, mainly this is with her husband Sapadt. But she won't hesitate to set aside a few years to hook up, bear, and raise a child with someone else if they are cool enough (and yes definitely a few on Zekira are, and probably on Twoarth, and ...)

Disadvantages

Minor - Limited Power Use, though she can sometimes pull healing or a revival on a 'normal' person, particularly on Zekira she does much better with those who have a PR in the 'active' range, 0 to 5 (5 being the poorest before 6 of latent). Stronger magical minds, as well as psionic, Vortal, Force-based people all of those may detect and be affected by her powers much more easily than j-random-nobody out there

Major - Genrehopped, Out of Time, Sometimes Isn't Here; While she can figure out where she is based on how magical incantations behave, Sean is not actually from Zekira, or Twoarth, she was born on Pern to disparate genrehopping mom and a local father. She sometimes has to 'time it' with her dragon, or figure out a specific method to get exactly where and when she really needs to be. But she does this quickly and casually, and has memorized quite a few tricks to help. When there's magic available she can also use it to plot a course or locate a spot/time

Special - Weirdness Magnet to a degree that even the dead come flocking to her. This is less of a problem on worlds where the dead don't actively congregate, though even on Twoarth they do that sometimes. Things Happen to and around Sean, and this odd feature does carry quite strongly into her descendants

Skills

Skills (5 = normal/adequate, 15 = typical professional, 30 = truly stellar professional level) - note she's had time to do this everywhere, this is not just Zekiran skill it's actually her
Basics Literacy 8
Math 6
Personal 6
Land/Area 5 (Zekiran) / 15 (offworld/other)
Status Command 10
Speech 15
Style 5
Charming 10
Events Organization 15 (any event, from dragon riding to lining up at the school caffetorium)
Law /local 15 /Sehatan 5 /Holding 10 /Hard Stock 10
Politics /Avoid 5
History /Local 5 /Offworld varies 5-15
Professional

Dragon Riding
Ride /Flying 15 /Large 5
Care 10
Tack and Gear 5
Environmental 10
Navigation /Fighted 10 /Dimensional 15

Medical
Humanoid /Bio 5 /Adv Anatomy 10 /Techniques 10
Draconic /Bio 10 /Adv Anatomy 5 /Internal 5 /External 10

Instruction
Young 15
Struggling 10
Rider 10
Magic 15
Necromancy 10
Combat 15
Research Tactics 5

Personal Skills

Magic
Basic Spellcasting 20
Spell / Language Reading 10
Ritual Magic 10

Power Use Combat Magic /Accuracy 5 /Duration 5 /Recharge 10
Genrehop /Sense 5
Dragons below
Bonded at below

Homeworld Technically Pern
Post Instructor
Tenure Since mid-2000s
...
Smarts/GM 8
Bod/Feets 10
RWS 5
Luck 6
Drive 0 / Ride Dragon 5 / Navigate 8
Looks 7
Cool/Mouth 6
Bonk *infinite*
Period Class Teaching / Focus
1 Necromantic Manipulation - freshly damaged
2 Royalty and Regular Folks - anyone can become important, anyone can be a prince/ss/x
3 Necromantic Manipulation - advanced decay
4 off
5 Necromantic Manipulation - how to find the right vessel for that pesky ghost
6 off
7 Dragonry Recordkeeping and Data Collection
8 off

Dragon

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Dragon

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